// // main.cpp // screensaver // // Created by Bob Polis at 2020-10-23 // Copyright (c) 2020 SwiftCoder. All rights reserved. // #include #include #include #include #include #include #include #include #include #include #include #include #include "RectSaver.hpp" const int WIDTH {1600}; const int HEIGHT {900}; sc::gui::Window* main_window {nullptr}; sc::gui::Image* main_image {nullptr}; RectSaver* main_saver {nullptr}; bool expired {true}; bool should_run {true}; void print_help() { std::cout << "usage: screensaver [-h|--version]\n"; std::cout << " -h, --help show this help text and exit\n"; std::cout << " --version show version number and exit\n"; } void print_version() { std::cout << "screensaver version 1.0\n"; } void update_frame() { while (should_run) { expired = true; struct timespec delay; delay.tv_sec = 0; delay.tv_nsec = static_cast(round(1000000000.0 / main_saver->fps())); nanosleep(&delay, nullptr); } } void draw() { if (expired) { expired = false; sc::gui::ImageLock lock {*main_image}; main_saver->draw_frame(); main_window->show_image(*main_image); } } int main(int argc, const char * argv[]) { try { int opt_char, opt_val; struct option long_options[] = { {"help", no_argument, nullptr, 'h'}, {"version", no_argument, &opt_val, 1}, {nullptr, 0, nullptr, 0} }; while ((opt_char = getopt_long(argc, const_cast(argv), "h", long_options, nullptr)) != -1) { std::string arg {optarg ? optarg : ""}; switch (opt_char) { case 0: { // handle long-only options here switch (opt_val) { case 1: print_version(); return EXIT_SUCCESS; } break; } case 'h': print_help(); return EXIT_SUCCESS; case '?': throw std::runtime_error("unrecognized option"); } } // if (optind == argc) { // // here when no file args // } // for (int i = optind; i < argc; ++i) { // try { // // process file argv[i] // } catch (const std::runtime_error& ex) { // std::cerr << "screensaver: " << ex.what() << '\n'; // } // } // RAII instances sc::gui::SDLWrapper sdl2; sc::gui::SDLImageWrapper sdl_image; // main window sc::gui::Window& window {sc::gui::Window::new_window("living art")}; main_window = &window; window.add_event_handler([](const SDL_Event& event, bool quit) -> bool { std::cerr << "closing window " << event.window.windowID << '\n'; return quit; }, SDL_WINDOWEVENT_CLOSE); SDL_Surface* s {SDL_CreateRGBSurface(0, WIDTH, HEIGHT, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0)}; sc::gui::Image image {s}; main_image = ℑ cairo_surface_t* cs {cairo_image_surface_create_for_data(static_cast(s->pixels), CAIRO_FORMAT_RGB24, s->w, s->h, s->pitch)}; cairo_t* cr {cairo_create(cs)}; RectSaver saver {cr, {0, 0, WIDTH, HEIGHT}}; main_saver = &saver; // setup thread which periodically sets 'expired' std::thread frame_timer {update_frame}; sc::gui::app().add_run_loop_action(draw); sc::gui::app().run(); cairo_surface_destroy(cs); cairo_destroy(cr); should_run = false; frame_timer.join(); } catch (const std::exception& ex) { std::cerr << "screensaver: " << ex.what() << '\n'; return EXIT_FAILURE; } return EXIT_SUCCESS; }