added some more random number utilities
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c3935312c4
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2e0d3a79f0
@ -25,27 +25,33 @@ void ScreensaverPlugin::make_black() {
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}
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cairo_rectangle_t ScreensaverPlugin::random_rect() {
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cairo_rectangle_t rect;
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return random_rect_in_rect(_r);
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}
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cairo_rectangle_t ScreensaverPlugin::random_rect_in_rect(const cairo_rectangle_t& rect) {
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cairo_rectangle_t r;
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std::uniform_real_distribution<double> dx {rect.x, rect.width};
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std::uniform_real_distribution<double> dy {rect.y, rect.height};
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double v1, v2;
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v1 = random_x();
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v2 = random_x();
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v1 = dx(_eng);
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v2 = dx(_eng);
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if (v1 < v2) {
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rect.x = v1;
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rect.width = v2 - v1;
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r.x = v1;
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r.width = v2 - v1;
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} else {
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rect.x = v2;
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rect.width = v1 - v2;
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r.x = v2;
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r.width = v1 - v2;
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}
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v1 = random_y();
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v2 = random_y();
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v1 = dy(_eng);
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v2 = dy(_eng);
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if (v1 < v2) {
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rect.y = v1;
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rect.height = v2 - v1;
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r.y = v1;
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r.height = v2 - v1;
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} else {
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rect.y = v2;
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rect.height = v1 - v2;
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r.y = v2;
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r.height = v1 - v2;
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}
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return rect;
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return r;
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}
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double ScreensaverPlugin::random_x() {
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@ -62,3 +68,8 @@ double ScreensaverPlugin::random01() {
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std::uniform_real_distribution<double> dist {};
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return dist(_eng);
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}
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double ScreensaverPlugin::random_between(double v1, double v2) {
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std::uniform_real_distribution<double> dist {v1, v2};
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return dist(_eng);
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}
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@ -31,9 +31,11 @@ class ScreensaverPlugin {
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void make_black();
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cairo_rectangle_t random_rect();
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cairo_rectangle_t random_rect_in_rect(const cairo_rectangle_t& rect);
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double random_x();
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double random_y();
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double random01();
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double random_between(double v1, double v2);
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};
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#endif // _ScreensaverPlugin_H_
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