partly implemented socketstream

This commit is contained in:
Bob Polis 2020-03-03 19:31:17 +01:00
parent dd5c87c896
commit b7b039751b
2 changed files with 143 additions and 4 deletions

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@ -9,11 +9,13 @@
#ifndef _libscio_H_
#define _libscio_H_
#include <sys/socket.h>
#include <iostream>
#include <streambuf>
#include <cstdio>
#include <cstdint>
#include <cstdlib>
#include <string>
namespace sc {
@ -22,6 +24,10 @@ namespace sc {
class fdoutbuf : public std::streambuf {
public:
fdoutbuf(int fd) : _fd(fd) {}
fdoutbuf() : _fd(-1) {}
int fd() const { return _fd; }
void fd(int fd) { _fd = fd; }
protected:
int _fd;
@ -33,6 +39,10 @@ namespace sc {
class fdostream : public std::ostream {
public:
fdostream(int fd) : std::ostream(&_outbuf), _outbuf(fd) {}
fdostream() : std::ostream(&_outbuf), _outbuf(-1) {}
int fd() const { return _outbuf.fd(); }
void fd(int fd) { _outbuf.fd(fd); }
protected:
fdoutbuf _outbuf;
@ -41,6 +51,10 @@ namespace sc {
class fdinbuf : public std::streambuf {
public:
fdinbuf(int fd) : _fd(fd) {}
fdinbuf() : _fd(-1) {}
int fd() const { return _fd; }
void fd(int fd) { _fd = fd; }
protected:
int _fd;
@ -53,6 +67,10 @@ namespace sc {
class fdistream : public std::istream {
public:
fdistream(int fd) : std::istream(&_inbuf), _inbuf(fd) {}
fdistream() : std::istream(&_inbuf), _inbuf(-1) {}
int fd() const { return _inbuf.fd(); }
void fd(int fd) { _inbuf.fd(fd); }
protected:
fdinbuf _inbuf;
@ -61,14 +79,49 @@ namespace sc {
class fdstream : public fdostream, public fdistream {
public:
fdstream(int fd) : fdostream(fd), fdistream(fd) {}
fdstream() : fdostream(-1), fdistream(-1) {}
};
struct socket_address {
std::string address;
int port;
};
class socketstream : public fdstream {
public:
socketstream(int fd) : fdstream(fd) {}
socketstream() = default;
socketstream(int domain, int type);
//void make_server(const std::string& address, int port);
//void connect(const std::string& address, int port);
// copying forbidden
socketstream(const socketstream&) = delete;
socketstream& operator=(const socketstream&) = delete;
// moving allowed
socketstream(socketstream&& other);
socketstream& operator=(socketstream&& other);
// cleanup: socketstream is RAII class for open socket
virtual ~socketstream();
// server
void make_server(const socket_address& address) const;
socketstream accept() const;
// client
void connect(const socket_address& host);
// convenience: human-readable addresses
std::string address() const;
std::string peer_address() const;
// address/endpoint conversion methods
struct sockaddr endpoint_from_address(const socket_address& address) const;
socket_address address_from_endpoint(const struct sockaddr& endpoint) const;
protected:
int _socket {-1};
int _domain {0};
int _type {0};
};
struct float_80 {

86
socketstream.cpp Normal file
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@ -0,0 +1,86 @@
//
// socketstream.cpp
// libscio
//
// Created by Bob Polis at 2020-03-02
// Copyright (c) 2020 SwiftCoder. All rights reserved.
//
#include "libscio.hpp"
#include <unistd.h>
using namespace sc::io;
socketstream::socketstream(int domain, int type)
: fdstream(), _domain(domain), _type(type) {
_socket = socket(_domain, _type, 0);
if (_socket == -1) {
throw std::runtime_error("socketstream: could not create socket");
}
_inbuf.fd(_socket);
_outbuf.fd(_socket);
}
socketstream::socketstream(socketstream&& other) {
_socket = other._socket;
_domain = other._domain;
_type = other._type;
other._socket = -1;
}
socketstream& socketstream::operator=(socketstream&& other) {
if (this != &other) {
_socket = other._socket;
_domain = other._domain;
_type = other._type;
other._socket = -1;
}
return *this;
}
socketstream::~socketstream() {
if (_socket != -1) {
close(_socket);
}
}
void socketstream::make_server(const socket_address& address) const {
// build sockaddr
// bind
// if stream: listen
}
socketstream socketstream::accept() const {
int passive_socket = ::accept(_socket, nullptr, 0);
if (passive_socket == -1) {
throw std::runtime_error("socketstream: could not accept");
}
socketstream peer;
peer._socket = passive_socket;
peer._domain = _domain;
peer._type = _type;
return peer;
}
void socketstream::connect(const socket_address& host) {
// build sockaddr
// connect
}
std::string socketstream::address() const {
return ""; // TODO
}
std::string socketstream::peer_address() const {
return ""; // TODO
}
struct sockaddr socketstream::endpoint_from_address(const socket_address& address) const {
}
socket_address socketstream::address_from_endpoint(const struct sockaddr& endpoint) const {
}