Removed comment headers, fixed sdl2 includes
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//
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// Application.cpp
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// libscgui
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//
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// Created by Bob Polis at 2020-10-23
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// Copyright (c) 2020 SwiftCoder. All rights reserved.
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//
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#include "Application.hpp"
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#include "Application.hpp"
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#include "Window.hpp"
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#include "Window.hpp"
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#include <algorithm>
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#include <algorithm>
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//
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// Image.cpp
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// libscgui
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//
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// Created by Bob Polis at 2020-10-23
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// Copyright (c) 2020 SwiftCoder. All rights reserved.
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//
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#include "Image.hpp"
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#include "Image.hpp"
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#include <SDL2/SDL_image.h>
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#include "SDL_image.h"
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#include <stdexcept>
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#include <stdexcept>
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using namespace sc::gui;
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using namespace sc::gui;
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//
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// ImageLock.cpp
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// libscgui
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//
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// Created by Bob Polis at 2020-10-24
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// Copyright (c) 2020 SwiftCoder. All rights reserved.
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//
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#include "ImageLock.hpp"
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#include "ImageLock.hpp"
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#include "Image.hpp"
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#include "Image.hpp"
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//
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#include "SDL_image.h"
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// SDLImageWrapper.cpp
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// gui
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//
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// Created by Bob Polis at 2020-10-14
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// Copyright (c) 2020 SwiftCoder. All rights reserved.
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//
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#include <SDL2/SDL_image.h>
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#include <stdexcept>
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#include <stdexcept>
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#include "SDLImageWrapper.hpp"
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#include "SDLImageWrapper.hpp"
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//
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#include "SDL.h"
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// SDLWrapper.cpp
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// gui
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//
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// Created by Bob Polis at 2020-10-14
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// Copyright (c) 2020 SwiftCoder. All rights reserved.
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//
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#include <SDL2/SDL.h>
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#include "SDLWrapper.hpp"
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#include "SDLWrapper.hpp"
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using namespace sc::gui;
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using namespace sc::gui;
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//
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#include "SDL_image.h"
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// Window.cpp
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// gui
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//
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// Created by Bob Polis at 2020-10-14
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// Copyright (c) 2020 SwiftCoder. All rights reserved.
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//
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#include <SDL2/SDL_image.h>
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#include <cmath>
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#include <cmath>
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#include <algorithm>
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#include <algorithm>
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#include "Window.hpp"
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#include "Window.hpp"
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