Rmoved commented-out code

This commit is contained in:
Bob Polis 2021-02-01 13:13:32 +01:00
parent 3db2099635
commit 68fe26613a

View File

@ -118,30 +118,6 @@ void Window::update() {
void Window::show_image(const Image& image) {
// create texture from surface
_t.reset(SDL_CreateTextureFromSurface(_r.get(), image.surface()));
/*
// get screen size, to scale down if image is too big
int w {image.width()};
int h {image.height()};
SDL_DisplayMode dm;
SDL_GetCurrentDisplayMode(0, &dm);
if (dm.w < w || dm.h < h) {
double screen_ratio {static_cast<double>(dm.w) / dm.h};
double image_ratio {static_cast<double>(w) / h};
const int safety {100}; // room for window and desktop adornments
if (screen_ratio > image_ratio) { // screen relatively less high than image
h = dm.h - safety;
w = static_cast<int>(round(image_ratio * h));
} else { // screen relatively less wide than image
w = dm.w - safety;
h = static_cast<int>(round(w / image_ratio));
}
}
int ww, wh;
SDL_GetWindowSize(_w.get(), &ww, &wh);
if (ww != w || wh != h) {
set_size(w, h);
}
*/
}
void Window::add_event_handler(WindowEventHandler handler, SDL_WindowEventID type) {